![]() In total, there are 88 Terraria achievements that will display in-game and on Steam – meaning your friends will be able to see them.Īlthough you have likely completed many of them solely from your playthrough, this is still a difficult task. Complete Every AchievementĬompleting every achievement in Terraria is very prestigious. ![]() This is the same for the Dungeon Guardian – a boss that will be discussed later. It’s worth noting that defeating Skeletron can only be done once per world – it can’t be resummoned afterward. However, this is extremely difficult, even with the best gear. After defeating the Moon Lord – the final boss in Terraria – it makes sense for the next step to be fighting more than one boss at a time.Ī common challenge that experienced Terraria players do is fighting all three Mechanical Bosses (The Destroyer, The Twins, and Skeletron Prime) simultaneously. ![]() This is where the challenge presents itself. The ability to spawn a boss manually means that you can spawn multiple at one time. In Terraria, there are ways to manually spawn each of the bosses, allowing you to fight them again after defeating them once. The Hallow is another evil biome that can be purified however, many prefer to keep a biome of Hallow but remove its ability to spread by containing it. The Clentaminator has a range of 60 blocks and requires Green Solution to convert a biome into Forest (the default biome in Terraria). These solutions are also purchasable from the Steampunker. The Clentaminator can be purchased from the Steampunker and uses different solutions as ammo. Widely considered the most efficient and practical way of clearing your world of Crimson or Corruption is using the Clentaminator. Removing Crimson or Corruption can be challenging – particularly if you’ve made no previous preventative measures to stop its spread – but it’s not impossible. It bears a similar appearance and function to the Starfury, particularly before its changes in the 1.2 update.In Terraria, entirely diminishing Crimson or Corruption in your world can be a dream come true, and the freedom after defeating the Moon Lord presents the perfect time to do it.It is the only weapon that the Moon Lord drops which has a 09* rarity while the others have the 10* rarity.This makes the Star Wrath better for a hybrid ranged play style, where the projectiles are the main damage dealer with the sword itself serving as more of a contingency weapon, and the opposite is true for the Meowmere. Compared to the Star Wrath, the Meowmere has much higher base damage, but the Star Wrath's projectiles have a higher DPS than the Meowmere's, and they can pass through ceilings.The projectiles summoned by the use of the Star Wrath can inflict effects from flasks such as Ichor.The Star Wrath can be used for exploring the map easily, since the stars it sends down produce light at the maximum light level. ![]() On several targets, the DPS can exceed 2500 as the stars pierce enemies. The DPS of the sword alone is only about 400-500 while adding the stars (on a single target) brings it up to around 1200. As the three stars do double the damage the sword does, it is extremely important to hit enemies with the projectiles, not just with the sword.Once this weapon is obtained, the Moon Lord can be killed on a sky bridge quite easily.Using the Star Wrath in a liquid slows the stars, potentially causing additional pierces.Because of the high amount of piercing stars, some stars can pierce through an enemy without damaging them because of enemies becoming invulnerable after they get hit by a piercing attack.Also like the Starfury, the speed of the falling stars increases with the wielder's melee speed.This means that multiple open spaces will not hinder the stars, but a low ceiling will block them even if there are open spaces above. Unlike the Starfury, however, the stars do not become solid the moment they reach empty space - rather, they become solid once they are about ten blocks above the player, or at the cursor's altitude. Like the Starfury, the Star Wrath's stars can pass through blocks on the way down. ![]()
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